

The materials required were a pain in the ass, i already had a big stash of titaniums but the lead part cost me quite some time. I said to myself "Hey, it's about time you build that other submarine option you have, since you already have a Seamoth it's unneccesary to have another, just build the second one and get to your Seamoth with it" and then proceeded to build the second option i have, which was the Cyclops. Spawned in the lifepod, saw my Seamoth was 1km away from me. I was pretty deep down in that wreckage when i heard the "30 seconds" warning, and i panicked, couldn't get out in time, suffocated to my death. I found a hole in the wreckage, i swam in it, and then there were more holes. I found a wreck, decided to park my Seamoth and scan stuff. So i was happily travelling in my beautiful Seamoth, never going too deep and always avoiding fishes that look like trouble. Still feel like a noob, and the latest events proved that right.

You still have to find the wrecks and get into them.Ī spoiler is giving away the story line, not what biome a vehicle upgrade is.I only have 8 hours of playtime in this game, and this is my first playthrough. all this does is give people an idea where to look. Everyone knows there are wrecks out there with data frags, maps have their locations, all vehicles can be modified, being able to get the vehicle MODIFICATION bay early in the game makes it NOT a spoiler. OMG There are wrecks and other pods in this game? The vehicles can be upgraded WHY WAS I NOT TOLD ABOUT THIS?ĭude, these are not spoilers. * Lifepod 3 (Northwest Kelp Forest) - Compass Databox * Lifepod 6 (Label 3, Southeast Safe Shallows) - Compass Databox * Wreck 19 (Mountains - Modular) - Cyclops Shield Generator Databox * Wreck 18 (Kelp Modular) - Compass Databox * Wreck 14 (Grassy - Modular) - High Capacity Tank Databox * Wreck 13 (Grassy - Modular) - Ultra Glide Fins Databox * Wreck 11 (Deep Grand Reef - Modular) - Cyclops Hull Upgrade Mk1 and Sonar Databoxes

* Wreck 10 (Grand Reef) - Cyclops Docking Bay Repair Module Databox * Wreck 8 (Southern Blood Kelp) - Cyclops Sonar Databox * Wreck 7 (Treader Path) - Cyclops Docking Bay Repair Module Databox * Wreck 6 (Dunes) - Cyclops Shield Generator and Hull Upgrade MK1 Databoxes, as well as Plasteel Tank Databox

* Wreck 5 (Mountains) - Cyclops Sonar Databox * Wreck 4 (Under Islands) - Cyclops Fire Suppression System and Swim Charge Fins Databoxes * Wreck 3 (Koosh) - Cyclops Sonar Databox
